Here at Unlocked Reality, we believe that we have the best solution to numerous VR problems, such as VR locomotion. VR is currently at a lackluster state, and on our way to improve VR, we have a timeline of goals and milestones we would like to reach along our mission.
Thus far, the idea of starting a company around VR started early 2020. From there, we were officially recognized as a company and trademarked during October 2020. Some funding has allowed us to hire 7 more additional team members during December 2020. With additional help from our team members, we were able to set a goal of completing our first product: UR-Base, for which we have completed 2 proof of concepts (POC). The first proof-of-concept, a benchtop proof of concept to demonstrate active friction reduction was completed February 2021. The second proof of concept was built to show how the first proof of concept could scale and lift heavier objects, this proof of concept was completed during April of 2021. Now we are on track to complete a functional prototype (Prototype 1) of UR-Base, which will be larger than the second proof of concept, by around July 2021. After Prototype 1, we are planning to complete a version 2 of the prototype (Prototype 2) around December 2021 which will build out and enhance the feature set of Prototype 1. Our production prototype will be set to be completed approximately Q1 to Q3 of 2022.
In terms of UR-Base, our three main milestones are to create a production ready prototype between Q1 and Q2 of 2022, to get certification for our product between Q2 to Q4 of 2022, and to have manufacturers help distribute our finalized product between Q3 2022 to Q1 2023.
We don't just plan on stopping at UR-Base. In addition to UR-Base, one of our goals is to create a family line of products. On top of having UR-Base being released around 2023, we hope to release our 2nd product around 2027 and our 3rd product during 2030. As to what those products will be and what they solve, that is yet to be unveiled.